![]() ![]() Here's the two shape layers merged together: Shape layers came in as solid black squares on transparent background. Result: colour and gradient layers came in black. I created a new PS file, in which I created two gradient layers, one colour fill, and two shape layers: Layer five is correct, matching PSD layer 5 layer six is correct, matching PSD layer 6. Your original file, re-saved in Photoshop 2020: First four and last layers blank. The fifth contains a single black line, the sixth a black square, This is the result of the composite of those:Ģ. The first four and the last one are completely empty (transparent). Over in Fusion Studio, things are slightly improved, but still no good:ġ. It adds to the Media Pool, but no nodes are created. But I removed that and the results were unchanged.Īs you found, I cannot get Resolve Studio to import this PSD, or any PSD based on it, including saved from Photoshop. Wow OK, I see what you mean! At first I thought it might be something trivial - the '7' at the end confusing Resolve into thinking it was a sequence. And that would also give some info to BMD in case it does turn out to be an issue with Fusion not supporting Affinity-written PSDs. If there's definitely no nodes added then I wonder if it's because it was created in Affinity - they're meant to be PSD compatible but maybe there's some small difference there that Fusion doesn't like.Īre you able to open it in Photoshop and re-save it from there? If not, is the file something you're able to share? If you upload it somewhere then I could see what happens for me, including after re-saving in Photoshop. Have you scrolled around the comp a bit to be sure they're not going somewhere weird? Or you can double check what nodes are in the comp by hitting Control-A / Cmd-A to select all nodes, and then looking in the Inspector to see what node names appear. So you do Fusion menu -> Import PSD and you're certain no nodes are added anywhere in the Fusion comp? ![]() And don't drag the Media Pool file in at any point.Ījidevelop wrote:Well my problem is that I have a file that I want to import but I'm not seeing any nodes for that file inside the fusion tab it only adds it to the media pool. And double check to see if Fusion 'helpfully' connected them up to some of your existing nodes first, and undo that as necessary. So, after doing the Import PSD, look around in your comp for where the nodes got added, then move them where you want them. ![]() And it does this even if you click somewhere else in the comp first, which in other situations works to set where new nodes will be added, but not in this case. And possibly even connects it up to other nodes in that area, which is really dumb. Unfortunately, Fusion puts this at some seemingly random position in your existing comp. One per layer, with Merge nodes connecting them, set to the appropriate blend modes. I see the confusion here, especially if you're doing this in an existing comp which already has a bunch of nodes.įusion -> Import PSD will add the file to your Media Pool, but you don't then drag it to the comp from there if you do, you get just a single layer as you've seen.Īs soon as you do Fusion -> Import PSD, Fusion will add a bunch of nodes to your existing composition.
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